Sign-up Has Begun for All New Extended Interactive Workshops!

Written by Sarah Garcia | January 17, 2013

Adobe Creative Camp by Theodore EspositoAdobe Creative Camp
by Theodore Esposito

The wait is over! With the 2013 SXSW Interactive schedule now online, registrants with an Interactive, Gold, or Platinum badge can sign up to any of our in-depth, hands-on extended workshops discussing a variety of topics including programming, UX, prototyping, game development, startup operations, privacy and legal issues, accessibility, and more. Click on each workshop title link below to be taken to the schedule page for more information and to RSVP a seat.

Registrants must RSVP in advance to attend these workshops. To do so, go to the schedule page for the given workshop, then in the right side of page, click on "Sign in to RSVP" which will prompt you to put in your SXsocial login information. After logging in, you will be taken back to the schedule page. You'll then click on "RSVP to this" to officially sign up for that workshop.

These workshops will be held at the AT&T Executive Education & Conference Center in state-of-the-art tiered classrooms. The SXSW Interactive Shuttle Service will provide transportation to this venue with the AT&T Shuttle Line from the Austin Convention Center. Be sure to check out all the prerequisites and what materials to bring before attending! As always, feel free to email us with any workshop related questions or concerns you may have. We look forward to seeing you this spring!

Friday, March 8
Hackathon for Social Good

Saturday, March 9
AWS Hacker School: Building Sophisticated Apps

Designing UI in Keynote (Not in Photoshop)

Front End Legos: Reusable HTML & CSS

How to Build a Financial Model

How to Handle Suicidal Users Without Freaking Out

Programming for Non-Programmers

Prototype or Die

Raising Startup Capital

Saving the Couch Potatoes: The Cloud-y Future of TV

Space Out: Sketch Your Ride for the Next Century

The Future is Now: Futuristic UIs with HTML5

Tweak Your SXSW Talk

Yes, and . . .A Design Thinking Bootcamp

Sunday, March 10
CSS3/JS Selectors: When HTML5 Has No Class

Designing FAST Hypermedia APIs with Goliath.io

Forget Native: Learn to Write HTML5 Mobile Apps

How to Make Cool Hardware Using BeagleBone

Mobile Web Apps Suck! (But They Don't Have To)

Node.js & You: Learn to Write the Realtime Web

Peer to Peer: Nonprofit Social Media Managers

Prototyping UX in a Touch First World

Rails for Designers

Rapid HTML Prototyping

Startup Operations: The Lone Rangers of Tech

The Community Manager: Enter the C-Suite

Monday, March 11
Developer Experience: The UX of APIs

Distill Buzzwords & Build Fast, Scalable Systems

How Dungeons & Dragons Prepared Me for UX

Intentionally Dealing with Responsive Design

Make it Anything: Game Modification for the Masses

Making Mobile Games with the Unreal Engine

Measuring Social Change & Media: Beyond BS

Pop Up Archive: Build an Archive & Make it Count

Storytelling: The Next Wave of Engagement

Tame the Beast: Architecture & Distributed Web Apps

Tuesday, March 12
AAA for Everyone: Deep Dive with Unity 4

Advanced Social Media Monitoring

Boldly Go: Enterprise Apps, from Idea to Market

Designing eBooks with Web Standards

DevOps: Empowering Developers with Infrastructure

How to Get Fans to Spread Your Message

Interfaces, Accessibility & Superheroes

Legal Bootcamp for Mobile

Practical Agile Mobile Design

Privacy Bootcamp for App Developers

Touch Me Now: Accessibility on Mobile Screens

All subject to change.