Introducing the first annual SXSW Music Hackathon Championship, presented by AT&T U-verse with GigaPower, where world-class hackers and designers will have 24 hours to create new tech innovations in the music space for artists, industry, and fans. The SXSW Music Hackathon is free and open to the public (with approved RSVP), and will take place over a 24-hour period beginning at 2:00 p.m. Wednesday, March 12th until 2:00 p.m. Thursday, March 13th at the Hilton Austin Downtown, with the Championship Awards Show to follow on Friday, March 14th.
Using their programming know-how and our collection of music-tech APIs, teams will compete for the AT&T Grand Prize of $10,000 plus a grand prize package; 2nd prize of $2,500 and 3rd prize of $1,000. The Hackathon Championship Awards Show will be held on Friday, March 14th from 6:00PM - 8:00PM at Base (formerly La Zona Rosa).
Judges will include Shawn Fanning (founder of Napster and Destroyer), Ian Rogers (CEO of Beats Music), Alex Ebert (frontman for Edward Sharpe and the Magnetic Zeros), Jermaine "Mack Maine" Preyan (rapper and President of Young Money Ent.), and Stephen White (President of Gracenote). Following the awards, join the winners for an after-party featuring a supergroup of artists.
To participate in the first ever SXSW Music Hackathon Championship, please RSVP below or at sxsw.com/music/hackathon. All interested hackers and designers will be reviewed and contacted regarding their selection to participate. (SXSW badge registration is NOT required to participate, but encouraged.)
The Music Hackathon Championship is proud to have AT&T U-verse with GigaPower as the event’s presenting sponsor. Further sponsorship and API support comes from Tech Open Air Berlin, Beats Music, Choose Digital, Warner Music Group, Gracenote, Rdio, Senzari, The Echo Nest, Spotify, and more.
AT&T is interested in working with developers to use AT&T technology and APIs in their apps through the U-verse Enabled program. AT&T’s open network helps innovators inside and outside the company to quickly offer new ways for customers to interact with their devices and U-verse service. AT&T first launched its U-verse Enabled program and APIs for other mobile platforms in late 2011. The program has created more than 15 U-verse Enabled apps since then, allowing customers to use the apps on their smartphones and tablets to further engage with their TV.
Interested in sponsorships/API involvement? Email Luann Williams for more info. Produced in coordination with Travis Laurendine of CODEMKRS.