Gain high-profile brand exposure through sponsoring the Wire Image Studio, the official photography studio of SXSW! The studio is a private, branded space where all important Music, Film and Interactive participants will be photographed.
Career-enhancing connections make the SXSW Interactive Festival so special to so many digital creatives. Come to Austin in March to connect yourself (or your company) to the new ideas, new technologies and new business opportunities that will shape the future, as well as game-changing insights from the world's most innovative thought-leaders. Registration for the 2014 SXSW Interactive Festival opens the first week of August 2013 -- buy your badge early to take advantage of the lowest prices and the best selection of lodging.
- 2014 PanelPicker Entry Process Begins July 1
- 2014 Registration Season Opens early August
- Watch 2013 SXSW Interactive Festival Video Content
- SXSW V2V in Las Vegas: August 11-14, 2013
General Assembly will be hosting three FREE live streaming videos showcasing the workshops they will be presenting at the 2013 SXSW Interactive Festival. SXSW is thrilled to have this global education network bring some of their top workshops to our Interactive Workshop programming. On January 18th, February 1st and February 15th, you will be able to have a sneak peek at these valuable sessions. Simply sign-up by clicking on the title links below.
For more information about upcoming SXSW workshops, including some presented by General Assembly, check out the workshops page and stay tuned to the website, or follow us, friend us, add us, and keep an eye out for sign-up information for SXSW Interactive workshops in March – coming soon!
SXSW Gaming is thrilled to have John Romero, CEO and CCO of Lootdrop, speak on a historical perspective of Apple's impact on games. Romero is a completely self-taught programmer, designer and artist whose work spans over 130 games, including iconic works like "Wolfenstein 3D," "Doom" and "Quake." His latest Facebook game, "Ravenwood Fair," has gained roughly a million players a week since its release in late October 2010.
One of the earliest “indie” developers, Romero has been working in the game space since 1979 before moving to the Apple II in 1981. Romero’s current areas of interest are Facebook games and massively multiplayer online (MMO) games as well as social media and its intersection with gaming. Look for our upcoming feature on Romero in the February issue of SXSWORLD magazine.
While there's many exciting things in store for SXSW Gaming next year, none will be as diverse as the SXSW GEEK Stage, encompassing the best of the geek culture!
The first day sees sessions from the likes of Machinima, Oculus Rift and Gearbox Software. The second day brings you companies such as Mojang, Geek & Sundry, and Telltale Games. The third day tops it off with programming from Marvel, Trion World Network, and our very own cosplay competition in conjunction with Evil Pastry Studios. Other sessions throughout the 3 days include ScrewAttack, NASA, Freddie Wong, Corridor Digital, Square Enix, comiXology, and Annoying Orange. This all opens with a fabulous band dedicated to the sounds of gaming, Austin's very own Descendants of Erdrick! There is more great programming in the works - stay tuned in the New Year for the final schedule.
[UPDATED with RSVP information] Planning on coming to SXSW Interactive this March? Have questions about SXSW Interactive? If you want to meet our staff or just like to network, then come on out to one of our community Meet Ups! SXSW Interactive wants to buy you a drink and give you an opportunity to meet and network with other technology professionals from your city before you come to Austin this spring. Save the dates:
New! 2014 dates!
Interactive: March 7–11
Film: March 7–16
Music: March 11–16
Learn more about our other events...