Interactive: March 12-16
Film: March 12-20
Music: March 17-21

ScreenBurn at SXSW Panel Programming brings together the most forward thinking minds of the video game world to explore new trends and build imperative industry relationships. Posted below is a preliminary list of confirmed ScreenBurn at SXSW panels for the 2010 SXSW Interactive Festival.
Add Some XBOX to Your UX (Josh Knowles, Mojito, LLC)
ANYONE Can Create a Video Game! (Michael Agustin, Gendai Games Inc.)
ARGs and Women: Moving Beyond the Hot Brunette (Andrea Phillips, Deus Ex Machinatio)
The Emotion Engine: Can a Video Game Speak to the Heart? (Frank Rose, Wired)
The Future of Social Gaming: 2012 and Beyond (John Pleasants, Social Gaming)
Game On: Funding Gaming Start-Ups In A Recession (Michael Cubbage, Bigfoot Networks) - CC
Gaming the Crowd: Turning Work Into Play (Andy Baio, Kickstarter)
The Great "MMO" Hope (Min Kim, Nexon America)
Pervasive Games and Playful Experiences: Rendering the Real World (Clare Reddington, iShed/The Pervasive Media Studio)
Playing with 140 Characters: Designing Games for Twitter (John Sharp, Savannah College of Art and Design)
Playing With Place: Location-Based Games and Services (Catherine Herdlick, Come Out & Play Festival)
Power-Ups & Press: How the Game Media Impacts the Gaming Industry (Karen Chu, PlayFirst Inc)
Social Justice and Video Games (Latoya Peterson, racialicious.com)
Systemic Development in Borderlands: 16,164,886 = 1 (Matthew Armstrong, Gearbox Software)
That Game Feels Nice: Tomorrow's Touch Interfaces (Phil Glofcheskie, Fuel Games)
With Great Power Comes Great Responsibility: The Future of Video Games (Amos Zeeberg, Discover Magazine)
Updated: 12.03.09
All subject to change.
CC - Core Conversations
Contact Lindsay Muse for information about speaking opportunities and sponsoring panel rooms at ScreenBurn at SXSW.
Industry experts who have been a part of ScreenBurn panel programming include Warren Spector, Will Wright, Jane McGonigal, Richard Garriott, Joi Ito, Sheri Graner Ray, Raph Koster, Justin Hall, Susan Wu, Joel Greenberg, Wagner James Au, Corey Bridges, Sande Chen, and many more. Recent panel topics include "iPhone: The New Gaming Platform," "EA Dead Space: A Deep Media Case Study," "Being Indie and Successful in the Video Game Industry," "Are Music Games the New iTunes?" and many more.